#pragma once
#include "SWindow.h"

class SDevice : public SWindows
{
public :
	LPDIRECT3D9			m_pD3D;
	LPDIRECT3DDEVICE9	m_pd3dDevice;	

public :
	bool			CreateDevice();
	bool			Release();
public:
	SDevice(void);
	~SDevice(void);
};
